Shimomura has worked in the video game industry ever since graduating from the Osaka College of Music in 1988. All songs in each book have been rewritten by Asako Niwa as beginning to intermediate level piano solos, though they are meant to sound as much like the originals as possible. She performed live with the group on a few occasions, including playing piano during Alph Lyla's appearance at the 1992 Game Music Festival. She interviewed with Capcom and was offered a job. In addition, she i… On her official website Shimomura lists Beethoven, Chopin and Maurice Ravel as her influences. While working for Square, she was best known for her work on the soundtrack for Kingdom Hearts, which was her last game for the company before leaving. [20] Additionally, piano sheet music from Kingdom Hearts and Kingdom Hearts II has been published as music books by Yamaha Music Media. [1], Over the next few years, she composed the soundtrack to several games, including Parasite Eve and Legend of Mana. Since 2003 she has been working as a freelance composer. Originally she worked in for Campcom from 1988 to 1993 after which she worked for Squaresoft (now Square Enix) until 2002. [4] These games were followed by Tobal No. However she loved playing video games and decided to send samples of her music to several video game companies that were recruiting at the university. Yoko Shimomura (下村 陽子, Shimomura Yōko, born October 19, 1967) is a Japanese composer and pianist, primarily known for her work in video games. Kingdom Hearts (video game) Kingdom Hearts 3D: Dream Drop Distance; Kingdom Hearts 358/2 Days; Kingdom Hearts Birth by Sleep; Kingdom Hearts Coded; Kingdom Hearts HD 2.8 Final Chapter Prologue; Kingdom Hearts II; Kingdom Hearts III; Kingdom Hearts χ; Kingdom Hearts: Chain of Memories; Kingdom Hearts: Melody of Memory Today, she is a freelance musician, but she mostly works on series of games that she has composed in the past, such as the Mario and Luigi series of games (it is a spiritual sequel of Mario RPG), and the Kingdom Hearts series of games. During the Beware the Forest's Mushrooms performance from Super Mario RPG, Shimomura was joined onstage by fellow game composer Yasunori Mitsuda, who played the Irish bouzouki. [8], Drammatica: The Very Best of Yoko Shimomura, Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, Mario & Luigi: Superstar Saga + Bowser's Minions, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Super Smash Bros. for Nintendo 3DS and Wii U, memória! Since 2003 she has been working as a freelance composer. Yoko Shimomura is an incredibly talented video game music composer from Japan. Yoko Shimomura was born on October 19, 1967 and has worked composing music for video games since graduating from the Osaka College of Music in 1988. Yoko Shimomura was born in the Hy?go Prefecture in Japan and became interested in music at a very young age. [4] Capcom invited her in for an audition and interview, and she was offered a job there. She would let it become her driving force and work to become a piano teacher. [1][2] She developed an interest for music at a young age, and started taking piano lessons "at the age of four or five". Although she was overworked doing both scores and it was not the genre that she was interested in, she found herself unable to refuse after her first attempt to do so unexpectedly happened in the presence of the president of Square, Tetsuo Mizuno. While she was working on the score to Super Mario RPG the following year, she was asked to join Noriko Matsueda on the music to the futuristic strategy RPG Front Mission. If you?d like to learn more about a specific item in her discography and listen to the music please click on the links below. While working for Capcom, she was in the arcade department and was unable to transfer to the console department to work on their role-playing video game series Breath of Fire, although she did contribute one track to the first game in the series. The concert took place in August 2009. The first soundtrack she worked on at Capcom was for a game called Samurai Sword, this was in 1988. Her family and instructors were dismayed with her change in focus, as video game music was not well respected, and "they had paid [her] tuition for an expensive music school and couldn't understand why [she] would accept such a job", but Shimomura accepted the job at Capcom anyway.[3][4]. [1][4] She was a member of the company's in-house band Alph Lyla, which played various Capcom game music, including pieces written by Shimomura. Shimomura joined Capcom in 1988, where she worked mainly on CPS1 titles (using the alias Pii♪), the most famous of these being Street Fighter II. Upon graduation, Shimomura intended to become a piano instructor and was extended a job offer to become a piano teacher at a music store, but as she had been an avid gamer for many years she decided to send some samples of her work to various video game companies that were recruiting at the university. [23] In September 2016, some of her music for Final Fantasy XV was performed by the London Philharmonic Orchestra at Abbey Road Studios in London, as well as in Boston, with Shimomura herself performing on piano. [8] Kingdom Hearts was the last soundtrack that she worked on at Square. [8], Kingdom Hearts was wildly successful, shipping more than four million copies worldwide;[9] Shimomura's music was frequently cited as one of the highlights of the game, and the title track has been ranked as the fourth-best role-playing game title track of all time. [7][3] Parasite Eve on the PlayStation had the first soundtrack by Shimomura that included a vocal song, as it was the first game she had written for running on a console system that had the sound capability for one. She has also worked on many other projects, such as Heroes of Mana and various arranged albums. [1] In February 2014, Shimomura played piano at a retrospective 25th anniversary concert at Tokyo FM Hall. In 1993, Shimomura left Capcom to join another game company, Square. She majored in the piano and graduated in 1988. However, they had little reason to be worried and Shimomura went on to captivate gamers for 20 years. Given video games weren't as popular or advanced as they are now, she received little approval for her career choice from her friends and teachers. She originally started working on the soundtracks for home consoles but in 1990 she moved to Capcom?s arcade division. The album contains compositions from Kingdom Hearts and many other games she worked on in full orchestration, with Shimomura stating that she chose music that was popular among fans and well-suited for orchestration, but had never been performed by an orchestra before. [22] Later that same month, she performed at the El Plaza Condesa in Mexico City. The first soundtrack she worked on at the company was for Samurai Sword in 1988. Originally she worked in for Campcom from 1988 to 1993 after which she worked for Squaresoft (now Square Enix) until 2002.